The RPG elements and taking care of your camp (in a simplified RTS) keep players engaged for a long time. Saul: We built the game with different mechanics from different games and genres to offer the deepest, most fun experience possible within the co-op FPS genre. Tell us a little bit about the game and how you fit all those elements in cohesively. OVERKILL's The Walking Dead is touted as mixing a co-op FPS with elements of action games, RPGs, and even stealth and survival horror games. For us as developers, being able to participate and create original stories in the universe shows that we understood him and The Walking Dead. This close collaboration led us to create new characters that Robert made canon in the universe. Saul: Keeping the tone of the universe intact was key for us, so our relationship with Robert Kirkman was important. With Starbreeze Studios’ rich FPS heritage, we knew we could make something different and challenging that would live up to the ‘The Walking Dead’ brand, while at the same time making sure we kept the OVERKILL feel in the game. Ever since OVERKILL Software was founded in 2009, we’ve specialized in co-op experiences. ![]() What led the team to The Walking Dead and how do you feel that previous experience has benefitted the development of the game?Īlmir: After having made PAYDAY 2 we wanted to make something new, and when we sat down with Robert Kirkman talking about what we could do together, creating a co-operative experience for The Walking Dead felt like a perfect fit. OVERKILL has been around for some time working on the PAYDAY series and brings a lot of development experience to the project. We chatted with Producer, Almir Listo, and Executive Producer, Saul Gascon about the stresses of taking on a popular IP and the experience of building this new addition to The Walking Dead universe with Unreal Engine 4. Season Two of the game is underway, and OVERKILL is promising tons of changes as they continue to work on the game in the march to the console release. Here, we are introduced to four new survivors banded together in their struggle to keep on living from day to day. and built off the official canon of The Walking Dead universe, players are tasked with working together as they try to survive in another take on Robert Kirkman’s post-apocalyptic nightmare.įeaturing elements of stealth and survival horror gameplay, no game based on The Walking Dead would be complete without a strong cast of characters and the development of the relationships between them. Released on Steam this past November, and coming to both PlayStation 4 and Xbox One in February of 2019, OVERKILL’s The Walking Dead is a first-person shooter with a co-op twist. For the team at OVERKILL, it was a challenge they not only welcomed but tackled head on. You need to extract downloaded x360ce ZIP file to folder with your game executable file.By Shawn Petraschuk To many developers, the thought of taking on a franchise with a fervent fandom like The Walking Dead would have them running for the hills. In the example picture they are located in Binaries / Retail subfolder. Now you need to find the folder with OVERKILL's The Walking Dead executable. Navigate to “Local files” tab and press “Browse local files.” button.Ĥ. If you choose the Steam variant, right click the game name and select “Properties”.ģ. You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. Now we have to find the installation folder of your game.
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